You’re the unseen “Operator” for a futuristic international spy ring dubbed “Invisible”. He praised the EA model for helping to mould a game that he was pleased to release as Invisible Inc. When Eurogamer interviewed Invisible’s lead designer, James Lantx, he noted that the original concept was very, very different from what was eventually delivered. Still, Klei attribute a lot of that critical acclaim to their Early Access model. There’s no news on the latter yet, but just last month the developers updated us on Hot Lava, claiming that while there were no dates yet, the Linux builds were being worked on.Īs for Invisible Inc itself, it was released in May of 2015 and met with critical success, but only limited commercial success. Only two of their games are unavailable for Linux, namely their beta FPS platformer, Hot Lava, and their yet to be launched new IP, Griftlands.
Klei have been very good to us penguins over the years. More recently, they met with critical acclaim for Don’t Starve and of course their latest offering, still under development, Oxygen Not Included. But they are probably best known for the masterpiece Mark of the Ninja. Klei have been around since 2005 and have produced some great titles, such as Eets Munchies and the Shank games. Conscious that all previous PINs have been action games, this time I’m covering Invisible Inc from Canadian studio Klei Entertainment, a superb stealth/strategy hybrid in the mould of XCOM.įirst up, fun fact! Did you know that “Klei” rhymes with “play”? I didn’t and had been rhyming them with “sky” all this time until a random google search set me on the straight and narrow. Welcome to the another review in the PIN (Play It NOW) series.